How do you cope with unhappiness in Civilization 5?
Does anyone else have a problem with an insane lack of happiness in their empires?
It's so bad for me that I looked at social policies solely based on their happiness, but the few that do add happiness are tacked on things like resources and universities and trade lanes, which are slow to come by early in game (and even later, the population grows way faster than they do).
In war the AI sometimes gives up and hands over like 12 cities at once for peace (which I'd be stupid not to take), and even kept as puppets my unhappiness plummeted to -81 at one point (big map....) and I had to spend a lot of gold to quickly build the few happiness structures in the few towns that I didn't have them in.
So how do you do it? Do you limit your settling? What about conquering civilizations? Is there a trick to it or all I can do is speed-research coliseums and theaters and that other building?
Presumably if the computer is willing to offer you 12 cities, it would also accept if you removed some so that you only got the really good ones. Unless it is intentionally sabotaging your happiness, which would be impressive AI...
An alternative strategy is to just accept having an angry population, since there are only two effective levels of unhappiness.
I was *going* to say that if playing the game makes you unhappy, you should quit playing it. But never mind.
How do you cope with unhappiness? Sugar helps a lot. Also wine. It's just like real life!
In war the AI sometimes gives up and hands over like 12 cities at once for peace (which I'd be stupid not to take)
I think your conclusion here may be false. If those cities are going to drive your happiness into the ground, it may not be in your best interests to take all of them at once. There is no magical wellspring of happiness that will allow you to absorb an unlimited number of enemy cities into your empire without repercussions.
Use the following methods to increase happiness:
- Build courthouses in captured cities. This negates unhappiness from occupation.
- Get as many luxury resources as possible (by building the appropriate improvements on their tiles or through city-state allies). Look for resources just outside your borders and consider purchasing those tiles. Plan new city locations with an eye toward where you can get the most luxury resources.
- Build happiness-producing structures: Circus, Colosseum, Theatre, Stadium, and Burial Tomb if you're Egyptian.
- Build happiness-producing wonders like Hanging Gardens and Eiffel Tower.
- Get social policies (there are many) that work with your existing empire to increase happiness. Look at how they generate happiness, and find the ones that match your style of rule. Don't try to change your whole empire just to eke a little more happiness out of a social policy.
In addition, use puppet cities to your advantage, and don't overextend yourself. If taking all those cities is going to cripple you, it may not be worth it. Is a vast, dysfunctional empire better off than a slightly smaller, functional one?
Courthouses take at least 6 turns to even begin building and can't be bought, and with the 12 city package comes a whole continent worth of resources. You have a point about Burial Tombs though, forgot about them, I'll give Egyptians a try!
Yes, courthouses are slow and painful. Also, if your enemy is that desperate for peace, you've probably got them thoroughly out-gunned. Maybe you could eat them in two or three bites, instead of one?