How to close view windows?

  • I would like to close some view windows that I opened accidentally.

    See the image below:

    enter image description here

    Edit: another note: I tried searching for the solution, but only found things like "Join Area", which don't seem to work in this situation.

    blender is rocket science! Everything is so complicated and you need to watch you tube videos or ask here how to move just some view or something so simple.

    Blender is so stupid, why just not have a close button?

    My god, why? I honestly try to switch to Blender every few months but after an hour of utter frustration I have to go back. I love the Blender concept, the looks, the ideas, the fact it draws the UI using OpenGL the same way on all platforms. But the UI usability is beyond words. Can someone fork Blender and for once create a proper UI without all the stupidity?

    Rocket science is easy...! (But not blender)

  • Matt

    Matt Correct answer

    7 years ago

    Click and drag on the corner with the grabber (same one for making a new window). This will make a grey arrow which shows you which window will get put on top of the other. Release the mouse button when your cursor is over the window you want to go away.

    Two caveats:

    • when you click and drag, you have to cross the boundary between two windows. THEN it will make the grey arrow.
    • you can only join two windows that share a COMPLETE edge. If you have one full window on the left, and two windows (one on top of the other) on the right, then you have to join the two windows on the right together before you can join the window on the left.

    Now, using this knowledge, you have a bit of a puzzle to solve. You have to close each of the windows in the red square individually. So I'd start with the smallest one first. Join it with the one with which it shares a complete edge, and the go to the next-smallest.

    This is exactly what you need:

    Thanks for the solution! I'd spent half an hour fiddling around with the corners and joins, but only made the problem worse. At one point, I think I had around 50 windows open. But your caveats tells me what I needed to know and couldn't find. After some plugging and chugging my workspace is back to normal. Thanks!

    I accidently opened outliner. Now how do I close it?

    You don't. Blender doesn't have windows that you open and close, with the notable exceptions of the preferences window and the console window. Blender has panes, and no pane can be empty. You can change that pane from the outliner to something else, but the only way to "close" it is to get rid of the pane altogether as described above. *This is true for all panes anywhere in Blender.*

    Watch 3 minute video to be able to close a window? Are you guys out of your minds?

    No. First, read the answer. Second, use the video for a visual demonstration of a necessarily visual process. Third, tone down your incredulity and behave with more courtesy in the community you've only recently joined.

    Seems when I try this, it splits it into two panes. Not sure what I'm doing wrong.

    It's likely that you're grabbing the border, rather than the "grabber." The answer below has images that may be helpful. The other thing you might be doing is just single-clicking the grabber. I don't remember what this does, but it might split the window. You have to downclick and hold the grabber, and drag it over the window that you want to close.

    Questions and answers such as these while make the life of Blender users definitely easier also are a solid proof of how poorly designed the UI of this software is.

    @kaalus the second answer has a screenshot for ya

    Well this sucks ^^ how could they think not to add a cross icon to simply close a view panel ?

    Because you can't "simply" close a view panel. Someone has to decide which panel replaces the one you just closed, and if that "someone" is the computer, and it expands the wrong one, then the result is even less useful than if you'd just left the panel open, because now you've got to clean up the computer's bad guess. When control can be given to the user in a simple way (like dragging the panel you want to keep ontop of the one you want to close) it's almost always better than asking the computer to guess what the user wants.

    I think this is bad UX though. You should be able to right-click the corner handle and choose "close". Also, if you happen to drag the wrong way at first and wind up entering the mode that is about to create a new pane, then there's no way avoid creating a new pane except to hit Escape. It's also silly to start the interaction to close a pane by grabbing a widget in a different one - one that requires some thought as to which pane it should be. It's more intuitive to point to the pane that you want to go away (as shown by the red box in the question.)

    This should have another caveat that you have to cross the boundary into the panel that you want to close **before you move the mouse anywhere else** - otherwise you inadvertently begin the interaction to create a new pane - an interaction from which it is challenging to escape too - and which makes things worse if you do it by accident. Very frustrating!

  • To close an area, grab the tab that overlaps the area you want to keep and abuts the area you want to close:

    screenshot showing draggable tab in the top right corner of an area
    There's a corresponding tab in the bottom left corner for closing areas below and to the left.

    To close, drag the tab over the area you want to remove. An arrow will appear:

    enter image description here

    Release the mouse and the area with the arrow over it will disappear.

    Another way

    Hover between the areas so your mouse looks like this:

    enter image description here

    The right click and select Join area:

    enter image description here

    Then mouse over the area you want to remove and click to confirm.

    For your situation, you must first close all the areas inside the area you want to close:

    enter image description here

    See the manual for more info.

    Neat gif and good explanation, too. Ultimately I needed more detail on the conditions that enable joining instead of splitting, which Matt's answer provided, but this answer is helpful, too. I'd upvote if I could.

    @Brent You can vote on as many answers/questions as you want. You can only accept one answer on each of your own questions.

    True, votes aren't exclusive, but they have a requirement of 15 reputation, which I currently don't have.

    I just checked and I'm pretty close--I've made a note to come back and upvote this once I reach 15 :)

    +1 I was lost with Matt answer (the accepted one) but thanks to this one I could find the right way to join areas. Besides that, a different way to do the task is also explained. Why isn't this answer the accepted one?

    This should be the accepted answer.

    The second way seems to be the only way to close a window at the left side?

    @PieterDeBie There are handles on both the bottom left and top right corners; use the top right one for closing in the up or right directions, use the bottom left one for closing in the down or left directions. I used the right click menu in the gif just for some variety.

    "Join area" is much better, because there's a 50% chance that trying to drag the window over will just subdivide instead of join. Also, why is there no "close" button?

    @Nick It's not obvious, I admit, but the behavior is at least consistent. Dragging into the area containing the hash *always* subdivides, dragging into the other area *always* closes.

    Looks like they got rid of the little gray handles in your gifs. You just have to know to click there now. Astounding design choice.

    Note that the target is tiny as of 2.8 and you have to look for the + sign. But also you often can't join areas and if you try it will instead split your window again. I have 27 timelines filling half my screen. The only way to know if you will be allowed to join this area is from the right-click menu. You have to do them in the right order, like an intolerable sudoku.

  • Just drag the hatched edge to another side and release the mouse button (when the big arrow appears).

    enter image description here

  • You can also do this if you're pixel-precise:

    enter image description here

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Content dated before 6/26/2020 9:53 AM